Diablo IV - Ransacked Caravan Prefabs

A set of wagon prefabs (group of assets specifically created to be used multiple times throughout the game) created to be used along the roads in Kehjistan - showing the abandoned remnants of caravans that had been attacked and ransacked by bandits and other enemies. I was responsible for concepting and then creating the various wagon designs, kitbashing them from the ground up using pre-existing architectural assets (wood planks, metal brackets, etc), props, and decals.

Additional Credits to fellow environment artist Jack Joseph, who worked with me to brainstorm proper size and layout, and then tested the prefabs out in the gameplay space to make sure they fit our intended narrative; to my environment lead, Jeffrey Lee for providing constructive feedback; to Michael Fabay for creating many of the original assets I used to create the wagon kit